﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace cjc
{

    public class RadLine : MonoBehaviour
    {



        private void OnCollisionEnter(Collision collision)
        {
            if( collision.gameObject.tag == "fixedCube")
            {
                //游戏结束
                Debug.Log(" ————————> 游戏结束");
            }
            Debug.Log(collision.gameObject.name);
        }
    }

}